One looping picture of the whole game, on a real board. The graph below is an actual R(4,4) colouring - 17 nodes, two edge colours, drawn from the Paley graph - carrying five "bad shapes" (cliques that are all one colour). Echo lifts one out as a small puzzle - the four-node bad shape plus three locked context vertices - you recolour the single off-colour edge to clear it, and your colours commit back as a new branch of a shared proof tree. Then a SAT solver settles that branch - it finds a clean colouring (SAT, a win), proves it impossible (UNSAT, exhausted), or leaves it open to explore. Nothing ever resets.